Lest ye think Tenterhook is vaporware, here's a teaser of what's ahead in 2017:
I'm still working feverishly on Tenterhook and Buddy Knavery. The goal is to have an alpha version available in early 2017, but I'm not going to share the platform with the public until it's actually ready. One thing I know for sure: it'll be worth the wait.
I'm burning my candle at both ends, continuing to build and improve Tenterhook while creating Buddy Knavery as a real-world test. With any luck I'll have an alpha version ready by EOY.
Angular 2 was released on September 14 and for once I'm slightly ahead of the curve. There were plenty of breaking changes throughout the Release Candidate phase and it soured my spirits at times, but I'm happy to say that Tenterhook is building smoothly against the official Angular 2 release. It's certainly built for the future.
I've been careful not to rush Tenterhook out the door and that approach has paid off. I'm excited about the way things are shaping up. Expect many good things in 2017.
Now that Angular 2 is post-beta I've decided to adopt it as the framework for Tenterhook. This does NOT mean the past six months were wasted. Angular 2 is a dramatic departure from its predecessor but many of the concepts still apply.
This does mean the launch date will slip past July as I ramp up and convert code. We're looking at October or November.
Angular 2 qualifies as cutting-edge and will certainly be a major player for years to come. This underscores my long-term commitment to Tenterhook and making it the very best it can be. It'll be worth the wait.
The feature/task list below will soon be replaced with a breakdown of the conversion process.