Tenterhook
A platform for building point-and-click adventures
Screenshots



Where to find it
https://tenterhook.azurewebsites.net
Platform Details
In my youth I was a huge fan of point-and-click adventures such as Maniac Mansion, Neuromancer, and Zak McKracken. The genre has stayed close to my heart ever since, so I've built Tenterhook as a web-based platform for creating adventures.
An intuitive interface helps you craft an adventure with everything you'd expect: characters, storyboards, cut scenes, complex scripts, and more. Best of all, Tenterhook will soon enable developers to extend their adventures to other platforms (e.g. Android and iOS) with minimal effort. Drained is the first example of a Tenterhook adventure that's been ported to Android, and there are more to come!
Technologies
Angular + .NET Core